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ComputingThe future of digital learning – our view | Central YMCA


Lowtown Primary School understands and values the importance of teaching Computing from a young age. We acknowledge that future generations will rely heavily on their computational confidence and digital skills in order to support their progress within both their chosen career paths and everyday life.

 It is our aim to equip children with the relevant skills and knowledge that is required to understand the three core areas of Computing (Computer Science, Information Technology and Digital Literacy) and to offer a broad and balanced approach to providing quality first teaching of this subject.

 The ilearn2 scheme of work we have adopted works in conjunction with the National Curriculum, which provides progression and a breadth of knowledge across all year groups. We chose this scheme because it accesses a range of different digital media and gives children experiences in using a variety of programs.

  • The teacher guidance for the units allows staff to deliver sessions with confidence and to help identify areas in which they can use computational skills within a cross-curricular approach.
  • To ensure a progression of computing skills for pupils.
  • To ensure that pupils develop a respectful and responsible attitude towards using information and communication technology, especially with regards to their own and other’s safety.


Within Computing we are aiming for pupils to be competent using a range of programs to support and enhance learning and use technology safely and efficiently.

 In order to achieve the outlined intentions, the Computing curriculum is reviewed through monitoring and evaluation by the Subject Leader and teaching staff.  The National Curriculum provides the basis for the progression grids for the ilearn2 resource. The progression grids for each year group outline the expectations for computing across school and build on previous learning and skills. Staff are encouraged to share any gaps in their knowledge and skill sets to inform appropriate and individualised training/CPD.

 The units address the three core areas of Computing:

  •  Computer Science– the understanding of coding and programming across a range of physical devices and digital resources.
  • Information Technology – the range of skills required to operate and manipulate specific programs, systems, and content.
  • Digital Literacy – the knowledge required to use technology safely and to evaluate and react to any potential risks of the online/digital world. 

At Lowtown Primary, computing is taught using a blocked curriculum approach. This ensures children are able to develop depth in their knowledge and skills over the duration of each of their computing topics. Teachers use the ‘iLearn2’ scheme as a basis and can access Barefoot Computing, Project Evolve and Common Sense Education where appropriate.

We have a full set of Chromebooks to ensure that all year groups have the opportunity to use computing for many purposes across the wider curriculum, as well as in discrete computing lessons. Employing cross-curricular links motivates pupils and supports them to make connections and remember the steps they have been taught.  The implementation of the curriculum also ensures a balanced coverage of computer science, information technology and digital literacy. The children will have experiences of all three strands in each year group which progresses across the year groups.

Safeguarding pupils and Online safety is an integral part of children’s learning and is embedded throughout the curriculum and not taught exclusively in computing. Through our PSHE curriculum online safety is a key theme and children are reminded about online safety whenever they use technology.


Pupils at Lowtown Primary School should: 

  • Be enthusiastic and confident in their approach towards Computing.
  • Present as competent and adaptable ‘Computational Thinkers’ who are able to use identified concepts and approaches in their learning.
  • Be able to identify the source of problems and work with perseverance to ‘debug’ them.
  • Create and evaluate their own project work.
  • Have a secure understanding of the positive applications and specific risks associated with a broad range of digital technology.
  • Transition to secondary school with a keen interest in the continued learning of this subject.

Coverage will be monitored by the class teacher and where possible some learning may be captured or stored. In this subject pupils demonstrating skills and being able to talk about the learning is the main way to assess knowledge and progression.

Monitoring includes capturing pupil voice, lesson observations, skills audit and teacher evaluation during sessions. This information will be fed back to the computing leader and will inform future adaptations of the schemes of work and help to ensure that the progression of skills is evident throughout school.  

 The scheme of work as with all subjects at Lowtown School will constantly evolve to meet the needs of pupils/cohorts.

Computing Long Term Plan

  Computing units @ Lowtown

Computing Progression

 Year 1 Computing Progression

 Year 2 Computing Progression

  Year 3 Computing Progression

 Year 4 Computing Progression 

 Year 5 Computing Progression

 Year 6 Computing Progression

Online Safety - Useful links and resources

Thinkuknow http://www.thinkuknow.co.uk
Thinkuknow is an education programme from the National Crime Agency’s CEOP Command. Since 2006, it aims to ensure that everyone has access to this practical information – children, young people, their parents and carers and the professionals who work with them. 

Internet Matters https://www.internetmatters.org/advice/esafety-leaflets-resources/
A comprehensive web resource with a wide array of tips and advice on how to navigate the online world with your child. Some of their guidance we attach below but you can find even more by visiting the link. 

National Online Safety https://nationalonlinesafety.com/resources/platform-guides/
National Online Safety's mission is to make the internet a safer place for children. They aim to do this by equipping school staff, parents and children with the knowledge they need to understand online dangers and how best to react should an incident arise. The link above provides up to date information about a wide variety of social media apps and platforms your child might be using.

NSPCC http://www.nspcc.org.uk/preventing-abuse/keeping-children-safe/share-aware/
The NSPCC are the first to admit that the internet is amazing. Children can play, learn, create and connect - opening up a whole world of exciting possibilities. But with the digital world changing all the time, how can you make sure your child’s staying safe? That’s where the NSPCC come in. Whether you’re an online expert or you’re not sure where to start, their tools and advice will help you keep your child safe.

Childnet http://www.childnet.com/parents-and-carers
Childnet International is a registered UK charity that aims to make the internet a safe place for children and young people. Packed with resources it is a great resource for parents.

CEOP http://ceop.police.uk/safety-centre/
Child Exploitation and Online Protection (CEOP) is part of the National Crime Agency and their website can be used to report if you are worried about online abuse or the way someone is communicating online.

BBC  https://www.bbc.com/ownit
The BBC have a website and app called Own It. The website has a lot of content for children to help them navigate their online lives, and the free smartphone app comes with a special keyboard which can intervene with help and support in the moments that children need it the most.

SafetoNet https://safetonet.com/
SafeToNet is technology that educates children “in-the-moment” as they use their device. It is a safeguarding assistant that helps them become responsible and safe digital citizens. Its power lies in a smart keyboard that detects risks in real-time. It steers children away from trouble by filtering harmful outgoing messages before they can be sent and any damage can be done.

Click on the links to get up to date information and advice in relation to online safety

  1. Internet Matters: A parent's guide to digital and moving to secondary school
  2. Internet Matters: A parent's guide to discovering digital at Primary School
  3. Internet Matters: How to start a conversation about digital safety with your child
  4. Internet Matters: 0-5 years Parent Online Safety Tips
  5. Internet Matters: 6-10 years Parent Online Safety Tips
  6. Internet Matters: 11-13 years Parent Online Safety Tips
  7. Internet Matters: Online gaming tips
  8. Internet Matters: Screen Time Guide
  9. Internet Matters: Social Media Top Tips
  10. Parents guide to Hoop app
  11. Parents guide to Rocket League
  12. Parents Guide to TikTok
  13. Parents Guide to Snapchat
  14. Parents Guide to Netflix
  15. Parents guide to age inappropriate content
  16. Parents Guide to Replika
  17. Parents Guide to Yubo
  18. Parents Guide to Facebook

    A guide to Apps & Social Media

    The number of apps and social media channels your child could be exposed to grow all the time, as does an app's functionality. We recommend you visit Net Aware to read the latest and most current advice on over 70 apps to ensure you know what they do, how you can limit their features as well as recommended age restrictions.


    The apps included are:

    • Fortnite
    • Instagram
    • Snapchat
    • YouTube
    • Minecraft
    • Clash of Clans & Clash Royale
    • Kik
    • Friv
    • Dubsmash
    • Wink
    • YOLO
    • TikTok
    • And many, many more

Online Safety Resources for children to access 

Below are some links that children themselves can access for help when navigating the tricky subject of online safety,

Reception – Year 2

Below are a number of links that are tailored for children in the younger year groups.

Year 3 – Year 6

Below are links more suitable for older children.